Mobile Version of Genshin Impact made over whopping $3 billion in revenue

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Ever since its initial release on September 28, 2020, Genshin Impact from miHoYo has been extremely popular, generating over $3 billion in worldwide lifetime player expenditure across the App Store and Google Play store as reported by Forbes. Including purchases made through third-party Android stores, it took the game 171 days after its global launch to generate its first $1 billion in mobile revenue.

A further $1 billion was added in the next 195 days, bringing the total to $2 billion in its first year of release. The game shows no signs of slowing down, and is definitely one of the best Android action games of 2022.

According to Sensor Tower, Genshin Impact reached the $3 billion mark 185 days after its initial release, making it one of the most lucrative mobile games ever. Additionally, Countdown to Genshin Impact 2.4 promises new characters, awards, maps, and more!

According to Sensor Tower’s new Monetization fields, Genshin Impact was the world’s top-grossing Gacha-based mobile title in Q1 2022, surpassing titles like NCSOFT’s Lineage W and Cyberagent’s Uma Musume: Pretty Derby. Almost every three weeks, Genshin Impact releases a substantial update that adds new gameplay elements, regions to explore, and characters to obtain. As a result, income jumps significantly.

Since its launch, the game has consistently ranked as one of the top three revenue-generating mobile titles worldwide, behind Tencent’s Honor of Kings and PUBG Mobile, which is localised as Game For Peace in China.

Since the global launch of Genshin Impact, China has been the top revenue generator, garnering $973.3 million or 30.7% of global player expenditure on iOS alone (Sensor Tower does not track spending on third-party Android stores, such as those found in China).

With 23.7 percent of lifetime revenue, Japan ranks No. 2 compared to 19.7 percent for the United States, which comes in third place. Genshin Impact is a global success, although the vast majority of its money comes from Asia, which contributes for close to 70% of total player spending to date. This is likely due to the fact that the game was developed by Chinese studio miHoYo and is hugely popular in China.

The App Store is the clear leader in player spending, accounting for 65.7 percent of overall revenue. This is thanks in large part to iOS sales in China. 34.3 percent of total player expenditure goes to Google Play. App Store revenue accounts for 50.5% of total revenue outside of China, while Google Play’s portion is 49.55%.

Genshin Impact has been one of the most profitable mobile games in the world since its launch in 2011, bringing in an average of $1 billion every six months.